I had an epiphany today. I was working on a job at work and started doing corrections to make the result polished when I noticed that some of the details were rather ugly ok a logo. The designer had clearly used Image Trace in Illustrator. It wasn’t the worst I’ve ever seen, but I did a better job in less than 10 minutes. I think that extra 5-8 minutes I spent on it are the difference between good and great. 10 minutes is the equivalent of $0.16 under my own pay scale. The business is not losing money by taking the time to do the job right. Even if no one would have noticed the curves and bobbles of the Image Trace, you don’t want to give the the opportunity to either.
I guess all of the above depends on the complexity of the work to be done. Maybe I’d use Image Trace for a photo or complex logo and only fix the bare minimum if it was going to take, say, an hour, or $10, of my time. I have had to use Image Trace for a photo simply because the original wasn’t big enough for me to use. Usually, however, I make it look like it’s a bit pixelated anyway so it looks like a raster, what most people expect from a digital photo.
I try to avoid Image Trace on the whole unless I’m looking to clean up or stylize something. For example, I have a drawing in pen or pencil. I want the lines to be black and crisp and the whites to be transparent. Image Trace is perfect for that! You can set it so that you only have black and white and then play with the threshold and minimum area size in order to clean up some lines or make sure some fainter ones are traced properly. It’s a good idea to expand an Image Trace before editing it. Expanding the result allows for editing individual points. I’ve also used the Path > Simplify option to further clean up needlessly complex results. It’s an art in itself.
Take it easy and remember to smile.